There's an interesting question in there to me, about how we want to find interesting things when we do explorations, deep dives, etc. Most of those projects are, in some senses, fishing expeditions for interesting things.
Which sounds bad, though as I type that out, I'm not so sure it is? Interesting and unexpected things can often be u…
There's an interesting question in there to me, about how we want to find interesting things when we do explorations, deep dives, etc. Most of those projects are, in some senses, fishing expeditions for interesting things.
Which sounds bad, though as I type that out, I'm not so sure it is? Interesting and unexpected things can often be useful, even if they aren't the thing we set out to find. In other words, fishing expeditions sound kind of like a form of p-hacking, where we're always looking for the significant result rather than actually testing a hypothesis. But if that interesting thing is real (ie, it's not just noise), that could still be a good thing to know, even if it wasn't what we were initially hunting.
That's a bunch of underbaked ideas, but might be something worth thinking about more.
There's an interesting question in there to me, about how we want to find interesting things when we do explorations, deep dives, etc. Most of those projects are, in some senses, fishing expeditions for interesting things.
Which sounds bad, though as I type that out, I'm not so sure it is? Interesting and unexpected things can often be useful, even if they aren't the thing we set out to find. In other words, fishing expeditions sound kind of like a form of p-hacking, where we're always looking for the significant result rather than actually testing a hypothesis. But if that interesting thing is real (ie, it's not just noise), that could still be a good thing to know, even if it wasn't what we were initially hunting.
That's a bunch of underbaked ideas, but might be something worth thinking about more.